negativespace Astronaut

Making space for what truly matters.

We believe creative ambition and financial sustainability aren't a trade-off. negativespace is the proof: structure, foresight, and disciplined resource management turn a small team into a partner you can build on.

Not a group assembled for a single project — a team that has already shipped four prototypes together before building this one. We know how we work, where our strengths sit, and how to ship.

ANA MICANOVIC
Producer
ILIA TARASOV
Art Director
LORIS GROSS
Design Director

Original IP

High-fidelity 3D games for PC, built for players who want deep narrative design paired with a distinctive art direction. Currently in concept phase.

Co-Development & Outsourcing

Level design consulting, stylized 3D art pipelines, technical art, and real-time visualization in Unreal Engine — for partners who want that same level of quality without maintaining an in-house studio.

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